Porting All 1,600 Smite Skins to Smite 2 Would Take 246 Person-Years of Work, Dev Says

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One of the speaking factors popping out of the reveal of Smite 2 is developer Hi-Rez Studios’ choice not to port the unique sport’s skins, many of which gamers have paid for, to the sequel.

Free-to-play third-person multiplayer on-line battle enviornment sport Smite launched in 2014. The sequel is constructed utilizing Unreal Engine 5, with an alpha playtest deliberate for spring 2024 some 10 years after the unique got here out.

Smite was initially designed on Unreal Engine 3 again within the early 2010s and has stayed on that platform. “While it has labored effectively for us, 10 years is a very long time and our work to date in Unreal Engine 5 has proven us simply how thrilling the long run of Smite may be,” Hi-Rez stated.

In its keynote to announce Smite 2, Hi-Rez workers defined why it’s in a roundabout way transferring over current content material from Smite 1 to Smite 2, highlighting simply how huge a change is being made for Smite 2. Calling Smite’s transfer from Unreal Engine 3 to 5 a “multi-generational leap”, Hi-Rez insisted it’s not possible to port all of the content material in Smite 1 to Smite 2 due to the time it might take.

Art director Ben Knapp stated: “Currently, as a result of we wish to make sure that all of the content material that goes into Smite 2 is strictly higher, it takes about two months of work to get one pores and skin from Smite to Smite 2. And that is if we simply port it with results with out making different significant enhancements.”

“As of as we speak there are about 1,600 skins in Smite, excluding mastery skins,” artwork producer Sherri Harney added. “To simply port each pores and skin to Smite 2 it might take about 246 person-years of work, and we couldn’t try this and make Smite 2 as superb as we knew it could possibly be if we began recent.” This “arduous name” was made early in improvement, Hi-Rez revealed. “We believed that our gamers needed a greater model of Smite greater than anything.”

As a make-good, Hi-Rez has created a Legacy Gems system that rewards Smite 1 gamers with digital foreign money they will spend on Smite 2 content material. The quantity of Legacy Gems ready for gamers in Smite 2 is determined by how a lot they’ve spent in Smite 1.

For those that’d desire to persist with the unique, Smite 2 received’t substitute Smite 1. The unique will proceed to run as a standalone sport, and can obtain common updates for the foreseeable future, Hi-Rez stated.

Smite 2 launches on PC, Xbox Series X and S, and PlayStation 5 with full crossplay.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can attain Wesley at [email protected] or confidentially at [email protected].

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