Payday 3 Dev’s CEO Apologizes for Server Issues at Launch

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Payday 3 had a less-than-spectacular launch yesterday, as Starbreeze Studios’ first-person shooter was plagued with server points. With the developer underneath scrutiny, the studio’s CEO has apologized for the problems.

In a put up on the social media platform X (previously Twitter), Starbreeze CEO Tobias Sjögren acknowledged the release day issues. “We are so sorry that the infrastructure did not maintain up as anticipated, and though it is unattainable to arrange for each situation – we should always be capable of do higher,” Sjögren wrote. “We work tirelessly till we now have restored all companies and our gamers can get again to heisting once more with out points!”

Less than 24 hours after acknowledging the problems with the server, Starbreeze posted on the official Payday account on X that the studio mentioned that the server issues should be fixed now. Despite this, nonetheless, several users on Reddit are still reporting (*3*).

While Payday 3 was formally launched yesterday, it was obtainable to some individuals early relying on which model they bought. While the server points have been the topic of dialogue yesterday and right this moment, customers who had entry to the sport three days early have been additionally reporting points with the servers, together with Redditor firestep92, who wrote that two out of the three days the early entry interval was stay, the servers have been appearing up.

In our overview of Payday 3, which was awarded a 7 out of 10 on our overview scale, IGN mentioned, “Payday 3’s cooperative heists are off to a robust begin, even when the vault is a bit naked at the second.”

Taylor is a Reporter at IGN. You can observe her on Twitter @TayNixster.

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