Metaphor: ReFantazio staff has already began their subsequent challenge

The director of the universally lauded Metaphor: ReFantazio has already begun work on a brand new recreation, lower than two weeks because the RPG’s launch.

In a Japanese-language interview with Famitsu, as first reported by PC Gamer, director Katsura Hashino spoke to Silent Hill creator Keiichiro Toyama and Famitsu Group CEO Katsuhiko Hayashi concerning the recreation and the event staff’s subsequent steps.

When requested particularly about Studio Zero and father or mother firm Atlus’ future plans, Hashino was predictably imprecise, although he did affirm that “they’ve already began” on their newest challenge. When pressed on whether or not he could be taking the lead on the sport, Hashino all however confirmed he would, in essentially the most humble manner doable.

“I don’t actually give it some thought as a person,” he stated. “I have a look at Atlus as a complete and take into consideration what our staff ought to create. First, I would like our customers to be completely happy, after which I would like the corporate to be completely happy too. That’s how I at all times work.”

What precisely this new recreation will appear like is unclear, however regardless of Studio Zero being arrange initially to make Metaphor, it won’t be a direct sequel. Although Hashino remained admirably cryptic, he did trace at a brand new course and confirmed the studio was right here for the long term.

“We’re not going to interrupt up after the discharge, so I hope we are able to tackle new challenges as a staff, it doesn’t matter what type of work we create,” he remarked, offering a small perception into his studio’s ambitions.

Hashino went on to say that Studio Zero is, above all else, “a spot for brand new endeavors,” so dropping right into a direct sequel might not be the course they need to go.

No matter occurs subsequent, the reception to Metaphor: ReFantazio has been overwhelmingly optimistic from critics and gamers alike. The sport offered greater than one million copies within the first 24 hours after launch, and Atlus will certainly be seeking to capitalize on that momentum with Studio Zero’s subsequent challenge.

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